Third Place Winer in the Original SJ Villian Challenge!
For further adventures of the Felljammer, check out Tilaurin's expansion to the Felljammer at http://lost.spelljammer.org/Enildarion/enersarah.html.
Every family has a black sheep, and the smalljammer that would become the Felljammer is no exception. The Felljammer was "born" a mutant. It is all black with white sparkles, resembling space itself. It is virtually undetectable to the naked eye, even with infravision.
When the smalljammer was "born", it was lost and confused. The smalljammer grew weaker and more confused about its existence. As fate would have it, the smalljammer would soon enough be found. Lord Jonathan Harrington, Knight of the Sword, and his new bride, Sarah, were spending their honeymoon traveling their native Krynnspace. Sarah had always dreamed of touching the stars, ever since she was a little girl.
Harrington's galleon, the Venture, bumped into something along the way. They discovered the object to be a ship of some sort, black as the starlit skyline. They towed it in and examined it when they reached the nearest port. They discovered it to be a smalljammer.
Harrington decided to give this prize to his newfound bride, claiming that its beauty was only surpassed by her own. Sarah, a priest of Mishakal, was overwhelmed by the endless bounds of her husband's love. She settled into the helm of the smalljammer, where she found that it was alive! She discovered that it was dying for some unknown reason. She attempted a cure light wounds spell, which seemed to help. She didn't realize, though, that it wasn't the spell, but the magical energy itself that was healing the smalljammer.
The two spirits bonded. The smalljammer saw Sarah as a mother figure. Pretty soon Sarah's Star, as it would be known, was infamous amongst spelljamming circles within Krynnspace. Lord Harrington was proud of his new wife and the marvelous spelljamming vessel she commanded.
However, all was not bliss. For the little smalljammer was not sick, it was hungry. As time went on, the ship began to drain more and more of her magical energy. Lord Harrington thought her to only be a little ill, and so commanded her to take a vacation aboard her ship. She agreed, thinking that the stars themselves would give her newfound strength. However, during this particularly long voyage, the smalljammer drained all of her magical energy, leaving her body a shell.
The smalljammer did not understand what it had done. It traveled back to Lord Harrington with the body of his wife. The body was taken out of the ship by Harrington's servants. Harrington, after realizing what had happened, responded by drawing his sword and attacking the tiny ship. Alone and confused over the wrong it had done and the betrayal of a friend, the smalljammer took off and sought escape to another crystal sphere. Harrington would later rename his ship the Vendetta, and vowed that he would spend the rest of his days hunting down the little smalljammer, no matter where it hid.
The smalljammer made its way to Greyspace. There it hid from any prying eyes. It was sorry for what it did and could not understand Lord Harrington's reaction. However, the tiny ship hungered once more and needed to feed.
It soon learned that it could disguise its appearance, although that cost it precious magical energy. It disguised itself as the only other spelljamming vessel it knew, and went into the City of Greyhawk disguised as a galleon. The port authorities were astonished to see a galleon sail in to dock without a crew. They quickly deemed it to be some sort of magical vessel and contacted the Guild of Wizardry.
Talanias Dralcona, a fat and pompous dignitary within the guild, headed up the investigation. He studied the galleon by all means magical and mundane and could not divine the truth of the matter. Finally, he decided to be brave and sat upon the helm. The galleon began to move. The illusion was quickly dropped, and the smalljammer escaped before a pursuit could even be called.
The smalljammer felt revulsion at what it had did, and towards the new helmsman. The smalljammer did not particularly care for the cruel human, who did not have the caress of Sarah. The ship thought that it could only drain enough magical energy to survive a while, and could let the mage go free. One day, however, the ship lashed out in anger against the mage and drained him completely, leaving him for dead.
As time went by, the smalljammer found new illusions and discovered new ways to lure someone in to be its helmsman. One person after another died at its hands, so that it may live another day. The ship hungered and would do anything to ease the pain. The smalljammer became numb to what it had to do to survive.
Soon, the ship became a legend, although one that no one truly believed. Save for Lord Harrington. He believed it all too well. He has hunted the fell ship through half a dozen crystal spheres. He will never stop until either he or the smalljammer is destroyed.
Lord Jonathan Harrington
Human, 10th-level Knight of the Sword.
S 16, D 12, C 13, I 18, W 13, CH 16
AL: CG; AC: 2; HP: 71
THAC0: 8; #AT: 2
Dmg: 1d10/3d6 +5 (Two-handed sword +2, specialized)
Armor/Equipment: Plate mail +1, Sarah's Avenger (Two-handed sword
+2).
Lord Harrington is obsessed with destroying the Felljammer. He hires only the best as his crew, knowing that his enemy can be disguised as any ship or any stellar object. His hatred is pure, and he has lost touch with reality.
He will go to any length and do any deed to destroy the Felljammer.
"May the light of Sarah's Star never shine upon thee!"
--From the journal of Krillan, Wanderer of Celestian