Name: Four Point
Type: Cluster earth body
Size: E (B)
Escape Time: 2 turns
Satellites: None
Distance from Primary: 350 million miles
Day Length: Varies
Year Length: 65 months
Population Analysis: Undead
This world is comprised of four medium-sized asteroids, each about 45 to 85 miles across. Each asteroid is a round sphere covered by thick, red soil. Wheat grows wildly over every exposed surface, often reaching heights of 12'. They share a common atmosphere about 5000 miles across. All of the asteroids orbit each other along the same plane, slowly circling around a common point. The ruins of several citadels litter the rockier parts of the asteroid, overrun by wild wheat plants. At the center of the atmosphere is a white asteroid that has been carved into the shape of a gigantic human skull. Two fire bodies, both about 300' across, burn with an evil, purple radiance in the eye sockets of the skull. Wisps of hellish, purple flame flare off the fire bodies, casting the whole skull and the nearby worldlets in deep shadows.
This world has a mild climate that is not hit by much more than minor rainstorms every other day. The temperature is a uniform 75F year round and rainfall is every other day.
From space, Four Point appears as a quartet of golden asteroids with patches of red rocky areas where wheat does not grow. At the center is a gigantic, bleach white human skull almost a mile high and just as long. Twin purple pinpoints of fire burn in the eye sockets, casting the skull in a hellish light.
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Wheat is the dominant plant life on all four of the worldlets. It grows everywhere and in many places reaches a height of 12'. No other plant life grows here, nor are there many animals. Skullbirds are common, feasting off the wheat grains. They prefer redder fare if they can get it, but the noticeable lack of large prey limits their diet. They hunt the field mice that are the most numerous animals on the worldlets. There is not much else in life forms dwelling on Four Point.
Four Point was once one of the bread baskets of the sphere, where wheat for illithid slaves was grown in vast quantities. Each of the four worldlets that share a common atmosphere has a favorable climate for the growth of wheat. The illithids populated the place with thousands of slaves overseen by two hundred illithids ruling from vast stone fortresses. When the Soul Crisis reached this world, the illithids conducted ghastly experiments upon their slaves and upon each other, eventually killing almost everyone on the planet. Ultimately, there was but one survivor, a Ulitharid (illithid noble), who was by that point a little insane. In his quest for immortality, he underwent the process to become a lich. He became an alhoon, an illithid lich, but much more powerful. Though he gained all the powers of a standard alhoon, he also gained the abilities of a 20th level mage and a 25th level psionicist. He took up the name of Devourer and began building his nation of undeath. Wanting more power than he already possessed, he used his considerable abilities to create a new type of undead. He took the decapitated heads of the illithids and gave them unlife. Each head became a free-floating undead creature with the powers of a 7th level mage, 7th level psionicist, and that of a flame skull. These creatures became his free-floating agents, spies, and assassins. These agents were sent forth to raise the slain humans into a horde of skeletons and zombies to serve as his soldiers of destruction.
With his army created, he set about creating a ship worthy of his rise to greatness. He was not content with a simple spelljammer. Nor was he content with even the greatest of warships; only the greatest spelljammer ever would sate his ambition. In his madness, he sought to turn Four Point into his engine of war. In his vision, the worldlets would be the carriers for his army, while the skull would be death itself. He has started on a horrible weapon somewhat resembling the death wail of demi-liches, but on a grander scale. If he finishes his experiments, he could have a weapon that could destroy cities and even small worlds at will. So far, his best estimates show that the death wail of the skull can cause instant death to an area of ten miles across and has a range of thirty miles. He is completely insane in his quest to bend the whole sphere to his will.
The skull has a docking station, where the nose hole is. This dock has a pair of small lakes that serve as landing pools for water-landing craft. The wreckage of seven nautiloids lay scattered about, testament to a fierce battle that was fought here between various factions of illithids. Their headless corpses are strewn about, all little more than decomposing skeletons. Five flesh golems guard the room beyond, which was once a guard check point one hundred feet across. The far door leads to a long stairway that leads up to the cranium area, a maze of chambers, labs, and personal quarters. At the center of the cranium is a brain pool, suffering from neglect and abuse by Dominator. A brain golem and no less than five iron golems guard the brain pool, left over from the older days. Dominator's quarters are found behind the eyes of the skull, himself guarded by two iron and two stone golems, twenty skeleton giants, and nearly a hundred wraiths and shadows that wander his personal quarters. Slaying Dominator would be a feat of true heroism.
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