Bral Port Fees

Dock Fees: 1 sp per ton per day
Air tax: 2 sp per ton
Fouled: 100 gp fine
Poisoned: 500 gp fine
Replenish ship's water: 1 sp per 5 tons
Longshoreman's Guild 6 sp per day+ 2 sp per worker (2 per 5 tons of cargo)

Before leaving ship's must schedule a departure time and destination with the Master of the Docks' office (#100). Ship's not scheduled to leave are intercepted by the wreckboats of the Customs officers or one of the Royal Bralian naval vessels which is always on picket. Pursuit of vessels leaving is not usually very enthusiastic but the vessels description is added to a list for "incoming" vessels to watch for.

Arriving vessels are met at the docks by Customs officers and harbormasters, where they must pass a customs inspection.

The following Items are illegal to import into Bral without a Royal License:

  1. Undead other then Skeletons or Zombies
  2. Living puddings, oozes, or slimes of any type.
  3. Infinity Vine.
  4. Slaves.
  5. Greek Fire, Smokepowder, other incendiary substances
  6. Weapons.
  7. Poison.

Bral also imposes a tax on all trade goods, 5% of the fair market value. "Trade goods" are defined as goods "obviously intended" for resale on Bral or elsewhere. Each crew member and passenger on a vessel is entitled to two bags worth of "personal effects". Customs Officers interpret this to widely varying degrees. The tax is import only.

Shipping and Passenger Rates

Sailor's pay, avg 24 gp/mo (SJR5, pg 9)

This is all very rough, in practice most prices tend to center around the 35/gp per ton or so a month in a "std" SJ aware sphere (most spheres on the Arcane Inner Flow). Many factors can change this; perceived pirate or neogi activity and other hazards, very long distance trips, ect. These are not the prices for chartering a vessel, but rather the prices for renting space aboard a vessel already bound for the port you seek.

Arcane Platinum Trade Bars

Each of these bars is a 3"x1.3"x1.3" rectangle stamped with the symbol of a three-petaled flower. They are worth 1,000 GP each in Spelljammer aware ports. Because they offer a more portable mode of wealth, many adventurers who find large hoards go to an Arcane and have their wealth changed into these bars (the arcane charge a 5% fee, which is a hefty income considering the large amounts involved. On Bral they can also be purchased from the Royal Exchequer and they are usually used as the mode of payment when large sums are exchanged and a paper "credit" exchange is unwise or impractical.

Shopkeepers and most common goods merchants can't accept them, of course, as they are too large to easily make change, and so the Arcane and other moneychangers make a nice profit changing such bars down to smaller currency as well.